Thursday, September 22, 2005
Session 2
Our heroes continued on with the caravan, entering a massive desert. The journey was slow and arduous, with the desert conditions being some of the worst in the century. After many days pushing through the desert, Sorvel's occasional visions of people moving through the desert culminated with a witch with evil eyes on the side of the road. To make matter worse, a sandworm had appeared and nearly swallowed one of the caravan platforms. Looking threatening, Sorvel approached the witch, and made for a "preemptive" strike. The resulting fight nearly killed the adventurers, but after killing the sandworm, a summoned sand golem, and nearly the witch as well, a large arcane discharge caused a mass blackout, and our heroes awoke in a mysterious ancient sanctuary. After seeing a hooded figure who spoke in questions and riddles, our heroes went to meet back up with the caravan, now certain that their travels and encounter with the prince have even more significance than they originally thought. With a contact in Helios, they resume their travel with renewed purpose...
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment