Tuesday, May 29, 2007

Evil Plan Redux, Redux

So, yeah. Forget VTT. I'm running this fucker in person.
I'm going to send out the basic info in a few days. We'll probably start playing some time after the 11th of June, because by then we'll have 4 people back here in Pittsburgh. The campaign starts very small, but I have some interesting things planned. Should be fun.

And I have an idea. I've tried to write summaries of sessions, transcribe sessions, and all that, with minimal success. Thanks to Audacity and a few gigs of hard drive space, I'm going to try and record the sessions. This should work fairly well here, as this will not be a campaign involving a lot of side conversations with the GM. The recordings will probably be very random, knowing how gaming goes down, but I think it's worth a shot, especially if we plan on playing more sessions this summer. Not sure what it will gain me, but I want to try it.

I'm getting jumpy...waiting for things makes me jumpy...

Monday, May 28, 2007

Hey You

Yeah, you. Thanks for fucking disappearing. Hear once about rehab, and poof. Where the fuck did you go? You know what, I knew I shouldn't continue to care. All you did was drag me around by fragile strings. But you know what? I don't care about that. Call me an idiot, but I still care about you.

I guess on that note, theres at least one person I need to apologize to about disappearing. Congratulations, by the way. You survived high school (two of them, even), and you're going to kick ass in college. Yeah, I mean you.


And it does remind me. Even if I don't act it, I am so glad my parents refuse to disappear. It's that extra bit of solid ground.

Friday, May 04, 2007

Evil Plan Redux

Well, my plan is being updated. I still plan on running a VTT game, but my format is going to be different. Currently, the plan is Skype + Gametable. Gametable is very simple, Java (so it should be compatible for everyone), and just enough to do dice rolls and basic map arrangement. The main thing should not be in the interface, it should be via voice. I am curious to know if anyone has done this before, and how it worked.
Also, my campaign choice is not as clear-cut as before. I still have my AQ sci-fi campaign, but with my recent and unexpected acquisition of GURPS Magic, I have considered doing a slightly different campaign, using some material I wrote in high school, which would be adjusted for GURPS and for my setting. Both have potential to be really cool campaigns, but the more fantasy-oriented one, the players would have more of an opportunity to make cool characters. Also, my AQ campaign would work decently well with a large group (the summer group will be smaller), so I'm tempted to keep it until the school year. I don't yet know what we'll do next year...if we finish the current Cyberpunk campaign, then I'll be tempted to hold over the AQ campaign. Otherwise, it's a toss-up.
Well, I'll figure it out. Luther and I are running Cyberpunk tomorrow, so I'll test the waters for my summer ideas.